Faction Warfare is the open PvP you can join on day one, with no guild needed, and you can learn it in non-lethal Provinces before you risk a set. You enlist with a city, flag up, and fight the other cities' players over the Royal Continent. Realm Divided (November 2025) rebuilt the system around Provinces and Supplies, so older videos that talk about capping outposts for points describe only part of it.
Enlisting and the flag
Talk to the Faction Champion (the faction NPC) in a city to enlist with that city. You then switch your faction flag on and off as you go.
While flagged:
- Enemy faction players can attack you, including in blue zones, where a loss is a knockdown.
- You cannot enter other factions' cities, starter towns or the Roads of Avalon.
- Your own faction can see you as an ally.
Flagging is how you earn faction rewards. Flag off when you want to haul or gather in peace.
Provinces and Supplies
The Royal Continent is split into 20 Provinces. Each one is a theatre in the war, and the fight in each runs on Supplies.
Supplies come from:
- Outposts. Controlling one generates Supplies for your faction over time. You must be flagged to capture it.
- Faction Chests. Opening one gives Supplies, but only to the first faction to open it.
- Faction Camps, supply camps overrun by bandits that appear in contested Provinces. Clear them for loot and Supplies.
At set times each day the game counts each side's Supplies in a Province. If the attacker has more, they start a Siege on that Province's Fortress. Sieges are announced shortly before they begin, and everyone outside the defending faction is removed from the Fortress first.
Faction Points
Faction Points are your personal reward currency. You earn them from Province activities, from capturing Outposts and from Battle Standards.
A Battle Standard is a capture-the-flag banner. Pick it up, carry it to a friendly Outpost and deliver it for points. Higher-rarity standards pay more, and the carrier is the target every enemy in the zone is looking for. Ride with friends.
