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Build and infos provided by the legend u/Folksvaletti ! Super cheap build that you can kill even the strongest mobs with just 4.3 or even 4.2 if u have enough specs or know how to fight most of the mobs... Weapon Skills: Q2 Thorn Growth/Vines W3 Protection of Nature (Increase healing received by 35%) First Passive, Adrenaline Driven... (Increase healing cast by 20%) You want to keep casting your first skill under the enemy mob, and then hit them with auto attacks to proc the extra dmg that your dmg skill does when using auto attacks to follow up. When you get damaged for 1 bar of your hp, wait until you get your 4 cast healing buff from your weapon passive, then cast your second skill (Protection of nature) on yourself and immediately after that, also cast your main weapon skill on yourself, your E... It will give a massive heal since you get +35% from your W and +20% healing from your passive. If someone tries to gank you, first of all, keep calm! If you can’t mount up in time, use your assassin jacket to disaggro mobs and get as far away from them (player) as possible, while not leaving the invisibility circle. Then IN THAT ORDER, use your boots and drink your potion and run to any gate or portal which u can enter instantly to get a shield after going through and then being able to mount up without risks of them cancelling it... After mounted, try to get to safety, Smuggler Dens, another roads of avalon maybe, etc... Remember to use your boots before the potion, otherwise you’ll go invis and come out when you pop the boots xd Since you come out of invis if you take damage, remember to keep your guardian helmet for clearing DOTs, damages over time like fire, bleed, curse stacks... Soo you can drink the potion without taking damage from them and losing the invisibility instantly.





Good dpm and sustain with some mobility (purity sandals on levitate or minerboots). Fast clear speed.


if you experience hardship when fighting side bosses / last bosses, you can , Change 2nd skill of weapon {W} using "PROTECTION OF NATURE" and the passive "ADRENALINE DRIVEN CHARITY" NOTE- this only requires 4.2 to do solo 6.2 if you use 5.2 you can do solo at 8.1 i don't recommend if above 6.2 you only need an upgrade until 5.3 is enough you can use lymhurst cape if you want your energy to run out a little longer THIS WILL BE A LITTLE LONGER, BUT YOU WILL SURVIVE WHEN AGAINST THE BOSS

I used this and it seems great for soloing a lot of new cotent. Bought Tier 4.1 stuff.

This build is **cheap** and **clears mobs efficiently**. However, you should **avoid most fights** unless you have experience playing **Nature Staff**.


This is a **definitive fame farming build** for **Druidic Staff**. **Key Playstyle:** - Use **Revitalize** with **Cleric Robe's special ability** for a **full heal** or between attack timers. - **Soldier Armor** helps block damage, making you tankier. - **Scholar Sandals** sustain mana, but you can switch to **Cultist Sandals** if mana isn’t an issue. - **Torch** boosts attack speed, helping **Q2 (Thorn Growth)** deal more damage and restore more energy (**Energetic passive**). **Optional Gear:** - **Lymhurst Cape** and **Demon Cape** aren’t required but can help with **sustained farming**. - **Cultist Cowl** adds extra damage and speeds up clears, but **dodging and patience** are more important. **Proven Performance:** This build can **clear T8 Solo Encampments and Roads Green Chests** even on **4.2 gear** without a special cape. **Happy farming!**

