
Trying out a few things with arc light to see what works for me.
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Trying out a few things with arc light to see what works for me.





with royal armor in party

👤 Build Concept & Philosophy The golden rule of this set is strict budget management. High Budget / Confident Play: If you have enough silver and can comfortably afford at least 2–3 backup sets, go for the expensive, high-damage option. You must be confident in your PvP skills and play without fear. Low Budget / Eco Play: If these are your last resources, going out in expensive gear is a mistake. Fear of losing your items will cause you to choke and misplay during a fight. In this case, the build switches to a cheaper variant focused on survivability and sustain. 🛡️ Equipment & Skills 1. Head: Plate Helmet (Helmet of Valor) Armor Type: Plate Helmet. Provides high base health and defense stats (superior to cloth or leather), significantly boosting your overall survivability. Passive Skill: Increased Defense. Active Skill: Purge. Strips positive effects and buffs from the enemy, including invisibility. This is your key crowd control (CC) tool, allowing you to completely shut down the enemy's setup and turn the tide of a duel. 2. Chest: Choice Based on Budget Option 1 (Expensive / Aggressive): Feyscale Robe Condition: Equip only if you have a solid silver cushion. It maximizes your damage output to force fast, aggressive fights. Option 2 (Budget / Sustain): Mercenary Jacket Condition: Switch to this if you are on a tight budget or prefer a safer playstyle. Features: Leather armor provides a well-rounded balance of defense and resistances (which cloth robes lack). While your damage is slightly lower, the strategy completely shifts to sustaining through the third skill (Bloodlust) for damage and heavy healing. Depending on your preference, you can also optimize this setup for cooldown reduction. 3. Shoes: Royal Royal Shoes (Plate) Features: While plate shoes have access to the standard green skill (Refreshing Sprint for a small health regen), the choice here is the unique skill of the Royal Shoes. Skill: Offers a powerful burst of speed (strong acceleration) to easily catch up to running targets or gap-close. Drawbacks & Tactics: It has a long cooldown, but the massive mobility boost allows you to instantly lock down a target. Use it wisely while keeping the long cooldown in mind. 4. Cape: Smuggler's Cape (Bandit Cape) Core Mechanic: A unique cape tied to your potion slot usage. Effect: When you drink a potion (like a poison or a heal pot), the cape resets the cooldown of your potion slot, allowing you to use it consecutively. 5. Consumables: Health Regeneration Potions Choice: Healing potions that restore around 20–22% of your HP over a short duration. Tactics: Combined with the Smuggler's Cape, this grants you a double burst of heavy healing while you kite, reposition, and maneuver mid-combat.

👤 Build Concept & Philosophy The golden rule of this set is strict budget management. High Budget / Confident Play: If you have enough silver and can comfortably afford at least 2–3 backup sets, go for the expensive, high-damage option. You must be confident in your PvP skills and play without fear. Low Budget / Eco Play: If these are your last resources, going out in expensive gear is a mistake. Fear of losing your items will cause you to choke and misplay during a fight. In this case, the build switches to a cheaper variant focused on survivability and sustain. 🛡️ Equipment & Skills 1. Head: Plate Helmet (Helmet of Valor) Armor Type: Plate Helmet. Provides high base health and defense stats (superior to cloth or leather), significantly boosting your overall survivability. Passive Skill: Increased Defense. Active Skill: Purge. Strips positive effects and buffs from the enemy, including invisibility. This is your key crowd control (CC) tool, allowing you to completely shut down the enemy's setup and turn the tide of a duel. 2. Chest: Choice Based on Budget Option 1 (Expensive / Aggressive): Feyscale Robe Condition: Equip only if you have a solid silver cushion. It maximizes your damage output to force fast, aggressive fights. Option 2 (Budget / Sustain): Mercenary Jacket Condition: Switch to this if you are on a tight budget or prefer a safer playstyle. Features: Leather armor provides a well-rounded balance of defense and resistances (which cloth robes lack). While your damage is slightly lower, the strategy completely shifts to sustaining through the third skill (Bloodlust) for damage and heavy healing. Depending on your preference, you can also optimize this setup for cooldown reduction. 3. Shoes: Royal Royal Shoes (Plate) Features: While plate shoes have access to the standard green skill (Refreshing Sprint for a small health regen), the choice here is the unique skill of the Royal Shoes. Skill: Offers a powerful burst of speed (strong acceleration) to easily catch up to running targets or gap-close. Drawbacks & Tactics: It has a long cooldown, but the massive mobility boost allows you to instantly lock down a target. Use it wisely while keeping the long cooldown in mind. 4. Cape: Smuggler's Cape (Bandit Cape) Core Mechanic: A unique cape tied to your potion slot usage. Effect: When you drink a potion (like a poison or a heal pot), the cape resets the cooldown of your potion slot, allowing you to use it consecutively. 5. Consumables: Health Regeneration Potions Choice: Healing potions that restore around 20–22% of your HP over a short duration. Tactics: Combined with the Smuggler's Cape, this grants you a double burst of heavy healing while you kite, reposition, and maneuver mid-combat.

👤 Build Concept & Philosophy The golden rule of this set is strict budget management. High Budget / Confident Play: If you have enough silver and can comfortably afford at least 2–3 backup sets, go for the expensive, high-damage option. You must be confident in your PvP skills and play without fear. Low Budget / Eco Play: If these are your last resources, going out in expensive gear is a mistake. Fear of losing your items will cause you to choke and misplay during a fight. In this case, the build switches to a cheaper variant focused on survivability and sustain. 🛡️ Equipment & Skills 1. Head: Plate Helmet (Helmet of Valor) Armor Type: Plate Helmet. Provides high base health and defense stats (superior to cloth or leather), significantly boosting your overall survivability. Passive Skill: Increased Defense. Active Skill: Purge. Strips positive effects and buffs from the enemy, including invisibility. This is your key crowd control (CC) tool, allowing you to completely shut down the enemy's setup and turn the tide of a duel. 2. Chest: Choice Based on Budget Option 1 (Expensive / Aggressive): Feyscale Robe Condition: Equip only if you have a solid silver cushion. It maximizes your damage output to force fast, aggressive fights. Option 2 (Budget / Sustain): Mercenary Jacket Condition: Switch to this if you are on a tight budget or prefer a safer playstyle. Features: Leather armor provides a well-rounded balance of defense and resistances (which cloth robes lack). While your damage is slightly lower, the strategy completely shifts to sustaining through the third skill (Bloodlust) for damage and heavy healing. Depending on your preference, you can also optimize this setup for cooldown reduction. 3. Shoes: Royal Royal Shoes (Plate) Features: While plate shoes have access to the standard green skill (Refreshing Sprint for a small health regen), the choice here is the unique skill of the Royal Shoes. Skill: Offers a powerful burst of speed (strong acceleration) to easily catch up to running targets or gap-close. Drawbacks & Tactics: It has a long cooldown, but the massive mobility boost allows you to instantly lock down a target. Use it wisely while keeping the long cooldown in mind. 4. Cape: Smuggler's Cape (Bandit Cape) Core Mechanic: A unique cape tied to your potion slot usage. Effect: When you drink a potion (like a poison or a heal pot), the cape resets the cooldown of your potion slot, allowing you to use it consecutively. 5. Consumables: Health Regeneration Potions Choice: Healing potions that restore around 20–22% of your HP over a short duration. Tactics: Combined with the Smuggler's Cape, this grants you a double burst of heavy healing while you kite, reposition, and maneuver mid-combat.


Arclight BlastersAbyssal depths 2v2
By asd ·
Arclight BlastersAbyssal depths 2v2
By asd ·
Arclight BlastersAbyssal depths 2v2
By asd ·
Arclight BlastersAbyssal depths 2v2
By asd ·


Crystal crossbow build for the 5 man comp 6.3 tier is better for Keeper cape since cooldown drop from 1min10 to 55.5 sec compared to 4.3, 5.3 with 1mi03 is still fine tho






Don't use if you are a stupid ganker

Play like a clap weapon and kite afterwards. The combo is: F-R-E-E-E-F-D. Wait for your teammates to CC (roots are the best) then go in. After that just kite with Q's and W's. W1 is a possible alternative to caltrops.