
Loading Outpost…

# Healer Second hardest role to play after the tank. ## Gears and Skills ### Main Weapon #### Fallen Staff/Any Holy Staff except Great Holy Any healing staff works except **Great Holy Staff**, it has knockback so it's bad for PVE in general. Current meta is **Fallen Staff**. With the **Fallen Staff** buff it became new meta both in **PVE** and **ZVZ**. **2 second** immunity to damage, great amount of **Health recovered** and **CC, debuff and DOT** cleanse going to make your life much easier as a healer. #### Holy Staff's skills Q skill **Holy Flash**, W skill **Holy Beam**, and each E skill for respective **Holy Staff**. Passive should be on **Ascended** in order to make your W skill **uninterrruptable**. ### Offhand If you using one handed **Holy Staff** use **Celestial Censer** for extra **Healing Cast Bonus**. ### Head Piece #### Graveguard Helmet Healer needs to be on **Graveguard Helmet** for emergency heals for a **Tank**. #### Graveguard Helmet's skills D skill **Sacrifice**. Passive **Toughness**. ### Chest Piece #### Royal Robe/Druid Robe **Royal Robe** or **Druid Robe** depending on what **Blazing Staff** DPS is wearing. If **Blazing** on **RR** use **Druid** and vice versa. If as a healer you struggling and getting damage you can use **Cleric Robe**. #### Royal Robe/Druid Robe skills **Magic Rune** for **RR's** R skill, passive **Aggression** or **Efficiency**. **Obsessive Burst** for **Druid Robe** and passive is same as **RR**. ### Leg Piece #### Stalker Shoes Any shoes can work if you use **Dodge** aka **Dogde Roll**. **Stalker Shoes** adds extra **16% Healing Cast** which is going to make healing much easier. Use **Cleric Sandals** or **any other shoes** if you don't want to prestack the **Stalker Shoes's** buff. The F **Blink** skill on **Cleric Sandals** helps to avoid mob's skills and damage fast. #### Stalker Shoes skills **Raging Blink** and **Quick Thinker**. ### Cape #### Lymhurst Cape Makes you self sufficient with **energy**. ## How to play ### Pre-stacking the buffs If you using **Royal Robe** you need to know the time and place on when and where to drop it. Ideally you would get **6 stacks** of the **Magic Rune's** buff. Each stack is **5%**, so total would be **30%** additional **Healing Cast**. In addition to that if you using **Stalker Shoes** the total bonus would be **46% Healing Cast** not counting other bonuses. For **Druid Robe** your **damage and healing cast** increased by **6%** every time you cast a spell and it stacks up to 6 times, so maximum bonus you can get is **36%**, but I find it hard to get maximum bonus with **Druid Robe** compared to **Royal Robe**. ### Using healing skills #### Fallen Staff Open with **E skill** **Salvation**. It has **1 second** **Cast time** during which you can be interrupted, so you need to be careful not to stay near the **Dark Paladin**. After that the **E skill** has **2 second** delay. You need to know on where to drop your **E skill**. Ideally healer knows which pulls tank is doing and can predict on where mobs and tank is going to be. After that **W**, **Q** and **D** if necessary. #### Any other Staff Start with W **Holy Beam** skill right after **Tank** clumps the mobs with **Air Compressor**. Don't use any healing skills before **Tank** gets the aggro and be careful not to heal too early otherwise aggro is going to be on you. After W **Holy Beam** if sustain not enough use your D **Sacrifice** if tank is too low on health or E skill. If you using **Hallowfall** be careful not to jump into mob's skills, sometimes they can stun you and oneshot. If pulls correct and DPS know how to dodge you don't need to use any skills on DPS except Q **Holy Flash**, keep most of your sustain for the tank, expecially W **Holy Beam**. If **Tank** goes down usually mobs go for the healer next. ### Getting W's Holy Beam's cooldown **DPS** with **Royal Jacket** should use **R Royal Banner** skill immediately after dropping **E skills**, if you stand inside it's range your **Holy Beam's** cooldown going to be much lower and you can sustain **Tank** much better.
Select a slot to inspect its abilities and alternatives.
Recorded range: 0.3% - 30%
Weapons: All
0.15% - 15%

Combat stats depend on your mastery, equipment and bonuses. Check your character’s final values in game.
# Healer Second hardest role to play after the tank. ## Gears and Skills ### Main Weapon #### Fallen Staff/Any Holy Staff except Great Holy Any healing staff works except **Great Holy Staff**, it has knockback so it's bad for PVE in general. Current meta is **Fallen Staff**. With the **Fallen Staff** buff it became new meta both in **PVE** and **ZVZ**. **2 second** immunity to damage, great amount of **Health recovered** and **CC, debuff and DOT** cleanse going to make your life much easier as a healer. #### Holy Staff's skills Q skill **Holy Flash**, W skill **Holy Beam**, and each E skill for respective **Holy Staff**. Passive should be on **Ascended** in order to make your W skill **uninterrruptable**. ### Offhand If you using one handed **Holy Staff** use **Celestial Censer** for extra **Healing Cast Bonus**. ### Head Piece #### Graveguard Helmet Healer needs to be on **Graveguard Helmet** for emergency heals for a **Tank**. #### Graveguard Helmet's skills D skill **Sacrifice**. Passive **Toughness**. ### Chest Piece #### Royal Robe/Druid Robe **Royal Robe** or **Druid Robe** depending on what **Blazing Staff** DPS is wearing. If **Blazing** on **RR** use **Druid** and vice versa. If as a healer you struggling and getting damage you can use **Cleric Robe**. #### Royal Robe/Druid Robe skills **Magic Rune** for **RR's** R skill, passive **Aggression** or **Efficiency**. **Obsessive Burst** for **Druid Robe** and passive is same as **RR**. ### Leg Piece #### Stalker Shoes Any shoes can work if you use **Dodge** aka **Dogde Roll**. **Stalker Shoes** adds extra **16% Healing Cast** which is going to make healing much easier. Use **Cleric Sandals** or **any other shoes** if you don't want to prestack the **Stalker Shoes's** buff. The F **Blink** skill on **Cleric Sandals** helps to avoid mob's skills and damage fast. #### Stalker Shoes skills **Raging Blink** and **Quick Thinker**. ### Cape #### Lymhurst Cape Makes you self sufficient with **energy**. ## How to play ### Pre-stacking the buffs If you using **Royal Robe** you need to know the time and place on when and where to drop it. Ideally you would get **6 stacks** of the **Magic Rune's** buff. Each stack is **5%**, so total would be **30%** additional **Healing Cast**. In addition to that if you using **Stalker Shoes** the total bonus would be **46% Healing Cast** not counting other bonuses. For **Druid Robe** your **damage and healing cast** increased by **6%** every time you cast a spell and it stacks up to 6 times, so maximum bonus you can get is **36%**, but I find it hard to get maximum bonus with **Druid Robe** compared to **Royal Robe**. ### Using healing skills #### Fallen Staff Open with **E skill** **Salvation**. It has **1 second** **Cast time** during which you can be interrupted, so you need to be careful not to stay near the **Dark Paladin**. After that the **E skill** has **2 second** delay. You need to know on where to drop your **E skill**. Ideally healer knows which pulls tank is doing and can predict on where mobs and tank is going to be. After that **W**, **Q** and **D** if necessary. #### Any other Staff Start with W **Holy Beam** skill right after **Tank** clumps the mobs with **Air Compressor**. Don't use any healing skills before **Tank** gets the aggro and be careful not to heal too early otherwise aggro is going to be on you. After W **Holy Beam** if sustain not enough use your D **Sacrifice** if tank is too low on health or E skill. If you using **Hallowfall** be careful not to jump into mob's skills, sometimes they can stun you and oneshot. If pulls correct and DPS know how to dodge you don't need to use any skills on DPS except Q **Holy Flash**, keep most of your sustain for the tank, expecially W **Holy Beam**. If **Tank** goes down usually mobs go for the healer next. ### Getting W's Holy Beam's cooldown **DPS** with **Royal Jacket** should use **R Royal Banner** skill immediately after dropping **E skills**, if you stand inside it's range your **Holy Beam's** cooldown going to be much lower and you can sustain **Tank** much better.
Check one of each equipped item on europe, at its selected quality.
Albion Online Data Project · crowdsourced observations, not a full order book or guaranteed purchase price. Older scans remain visible with their dates; missing scans are excluded from the known subtotal. How market scans work →
Community builds support comments and shared feedback. Make a personal copy to adjust this loadout, or explore player builds.
Browse community builds →Weapons: Holy Staffs, Nature Staffs
Recorded range: 1.19 - 120
Weapons: All
Historical awakening reference values. These are recommendations, not this weapon’s actual rolled traits or current-patch verification.
Check ability unlocks and current balance in game. Price checks start with Normal quality.

inferno shield R2 except mistwalker jacket blink shoes any soldier helm can sometimes use judi armor/royal armor

any blink shoes ok cleanse hood
