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Weapon: Spam your abilities as soon as they come off cooldown to keep consistent pressure on your opponents. Regular Bow damage basically never has to stop. You can split focus to start fights, but make sure to focus on the same targets your melee DPS is when they E. Head: You can use any hood for a cleanse, but if there isn't the need for a cleanse in a fight, you can always swap over to Flash of Insight to double how many times you can use your chest piece. Cleanse can remove armor debuffs and end crowd-control effects. Valor helmet is an AOE purge/cleanse that you can use to cleanse your allies and yourself of crowd-control effects and debuffs, or purge enemy abilities such as cleric robes or sprints. You'll want to be positioned back near (but not directly on top of) the healer so that you can use these abilities on them. Chest: Everlasting Spirit on your Cleric Robe works well against most comps (Claymore, Bow of Badon) in the Depths, especially one-shot comps. Frost Shield is ideal against damage over time comps (Rotcaller, Regular Bow). Mage Robe is an excellent defensive to purge enemy sword stacks, regular bow Es, and other critical abilities. Shoes: Use Refreshing sprint to reposition yourself to safety or to secure a kill. You can switch over to Blind Spot for more damage and self-protection. Cape: Martlock cape is the best cape. Thetford Cape is really good for higher damage pressure, especially alongside Blind Spot on your shoes. Potion: Resistance potion is your longest defensive cooldown aside from Martlock cape. You will usually use Resistance potion after your armor ability is purged or runs out, or pre-resistance potion when the enemy is being super aggressive, to mitigate the initial burst. Food: 15% damage increase. Yeah.
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Weapon: Spam your abilities as soon as they come off cooldown to keep consistent pressure on your opponents. Regular Bow damage basically never has to stop. You can split focus to start fights, but make sure to focus on the same targets your melee DPS is when they E. Head: You can use any hood for a cleanse, but if there isn't the need for a cleanse in a fight, you can always swap over to Flash of Insight to double how many times you can use your chest piece. Cleanse can remove armor debuffs and end crowd-control effects. Valor helmet is an AOE purge/cleanse that you can use to cleanse your allies and yourself of crowd-control effects and debuffs, or purge enemy abilities such as cleric robes or sprints. You'll want to be positioned back near (but not directly on top of) the healer so that you can use these abilities on them. Chest: Everlasting Spirit on your Cleric Robe works well against most comps (Claymore, Bow of Badon) in the Depths, especially one-shot comps. Frost Shield is ideal against damage over time comps (Rotcaller, Regular Bow). Mage Robe is an excellent defensive to purge enemy sword stacks, regular bow Es, and other critical abilities. Shoes: Use Refreshing sprint to reposition yourself to safety or to secure a kill. You can switch over to Blind Spot for more damage and self-protection. Cape: Martlock cape is the best cape. Thetford Cape is really good for higher damage pressure, especially alongside Blind Spot on your shoes. Potion: Resistance potion is your longest defensive cooldown aside from Martlock cape. You will usually use Resistance potion after your armor ability is purged or runs out, or pre-resistance potion when the enemy is being super aggressive, to mitigate the initial burst. Food: 15% damage increase. Yeah.
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- watch the guide - meant for week 1 Albion players to open world farm, gather, and explore - feel free to tier down or up the pieces as needed - use Minor Healing Potions and Goat Stew for cheaper consumes